the new and old
2008
http://en.wikipedia.org/wiki/Little_big_planet
Little big planet was a very influential game that was released for the PlayStation 3. It allowed you to make your own content. the in game editor gives the player the instruments and tools to create any in game object that they want. These levels and objects can then be shared on the Internet. Then other people all over the world can play the levels and use the objects in their own levels. So far people have created a lot of levels and objects and the community is still growing. It is also one of the very few good games for the ps3.
http://en.wikipedia.org/wiki/Final_Fantasy_IV_(Nintendo_DS)
The remake of final fantasy 4 was a Revelation to most people because the latest generation of gamers, my self included never really got what was so great about the old 8 and 16 bit rpgs. This remake brings the out dated but still expressive graphics and gives them a complete 3d over haul. The new features and high difficulty level clearly show that old games are still a viable market and that they still make for incredibly entertaining buys.
At this point you probably thought that I would finally stop talking about games. . . .well you are out of luck cause I have been looking at the upcoming Relic’s title dawn of war 2. This is the second game in the dawn of wars series that i set in the war hammer 40k universe. Normally i would have no interest at all in something like this but after seeing that amazing visuals and revolutionary take on strategy gaming i was instantly drawn to it and can’t wait for it’s release latter this year. The graphics rival most modern first person shooter games. The game will feature 4 factions to play with, the human space marines, the orcs, the psychic eldar and lastly the tyranids. The game play is unlike anything that has been seen in the genre thus far and will really change the way that developers look at strategy games. The first major change was the decision to almost completely get rid of base building and force you to keep your attention on your units. The units realistically run for cover and take damage accordingly. if cause in the open they will be torn apart but if you can manage them and keep them behind sufficient cover they will maximize their potential and usefulness. this coupled with a unique hero/commander system will allow for incredibly intense and entertaining fire fights and games.